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▪️Game Items

In this section we share some examples of the game items to explain the use cases.

Potions

Game potions are very limited and some categories cannot be bought in the game store. You can get some by completing achievements, crafting and other activities or drop events, for example Energy Potions cannot be bought, but Experience Potions can be bought.

The problem is, Experience Potions are limited by a random number every day, it may be 1 or may be 100 or 200, it depends of the DAU and Total Registered Users, dont worry, our system detect asap which account are not playing and eventually get deleted so those not count.

Good recommendation to players is gram some of those to level up fast as possible, remember that reach some levels unlock different game modes and activities.

Here the Experience Potion details. Price is not included because it will adjusted by the algorithm to balance it with the DAU like supply strategy mentioned before.

Experience PilsExperience BoostDuration

EXP Wisdom

20%

12 hours

EXP Jnymn

30%

1 Day (24h hours)

EXP Schlr

40%

2 days (48 hours)

EXP Sage

50%

3 days (72 hours)

EXP Elder

60%

5 days (120 hours)

EXP Champ

70%

7 days (168 hours)

EXP Hero

80%

10 days (240 hours)

EXP Lgnd

90%

12 days (288 hours)

EXP Myth

100%

15 days (360 hours)

Training Equipment

Training Equipment is needed to complete training Tasks. You need at least 1 set of 4 parts ( Super Part excluded ) to unlock the training. More sets you complete more bonus points it gives you. The ONLY WAY to get them is by purchasing Mix Pack from the store or from users in the marketplace.

Mix Pack

This pack has a 10k max supply. Every pack drop 3 items and every item helps you to increase your stats, more stats more $HCASH, simple like that. Left side of this table you see what it drop and right side the chances.

Drop chance3 items per pack (Drop Chances )

common equipment

15.99

rare equipment

2.63

epic equipment

1.06

legendary equipment

0.27

mythic equipment

0.1

Miya

15.99

Alfred

Cyber-Troops Pack

Arnold

15.99

Carl

15.99

Lilia

15.99

Hunters, Specialists and Mercenaries

Every avatar is connected with a specific game mode but can be used in other activities or tasks, even provide more statistics to your stats.

In the next updates we plan to continue developing this specific side of the game, adding Avatar Class, Fire guns, Blades, Shields, Skills, and more.

They are all Hunters because this is their Command Title but not mean they are ''Hunter Class'' because there are a variety of class coming soon.

Avatars can be found ONLY from missions.

In the Mercenaries case, they provide temporary statistics and nothing else, but are very helpful and use to join lot of them to the player crew, unfortunately they get bored fast and left the team in few hours, usually from 6H up to 12H.

Recruits

Recruits are required to complete missions. You can only recruit purchasing packs from the game store or by completing some specific achievements. Recruits provide statistics, individually they may looks weak, but, when you put them together in bulk, they increase your stats incredibly. Here the recruit statistics.

There are more plans for them in the future, collect many recruits as you can.

Note: This is the first 5 recruits we want to release in Alpha Phase, but there is a list of 20 more recruits which will be released later.

NameinfluenceTrainingLuck

Miya

1

0

1

Alfred

0

1

1

Arnold

1

1

0

Carl

0

2

0

Lilia

1

0

1

Recruits

Game Excavation Tools.

Details about this game mode is described in the Excavation section. There is over 80 different tools but, for this Alpha and Betha phases will be only 41 different tools. This variety helps to create a balancing and a properly mining efficiency.

39/86 Tools, More tools will be loaded to our Reward Pools

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